Imitating Kratos Axe | Inspired by Games

One of my favorite ways of learning is reverse-engineering, which is taking an existing thing and try to re-build it by observing how it works. Doing this method of learning will increase your instincts and creativity to think outside of the box and have a different perspective on the same point.

I decided to implement that method with you guys in my Unity tutorials so you can create interesting projects and learn more about programming and game dev techniques. So I started a new series called “Inspired by Games” where we pick a feature from our favorite games then try to imitate it in Unity based on our observation. (Episode 2, Episode 3)

As I have been playing God of War recently, I decided to start this series with the axe of Kratos since it is interesting to play with. In this tutorial we copy the axe’s basic mechanics (Throwing & Returning).

Full Tutorial

You can find the full source code at GitHub find out more tutorials on my YouTube Channel.

For additional resources about Bezier Curve check out Wikipedia, Quadratic Curve, Coding Math: Bezier Curve

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