OB - Object Placer

Placing, Duplicating, and Scaling is Only One Click Away

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Place GameObjects & Timeline Clips

For a convenient and flexible experience, you can place any GameObject or Timeline Clip anywhere accurately with a single click.

Key Features

Object Placer can be very simple to use but it has many features to make your workflow much more efficient.

Place GameObjects

You can place any GameObject on any surface that has a collider on it.

Place Timeline Clips

Adjusting Timeline clips can be a lot of hassle to manually adjust the clip offset or move it. Now it's only one click away to place it.

Duplicate GameObjects

You can also use it to paint and place multiple instances of the same object in your scene. And you can activate "Repetitive Duplication" to keep duplicating it.

Look Up

When placing GameObjects, you can enable Look Up so the GameObject will always face the upward direction of the surface.

Auto Boundary Offset

Boundaries are calculated then applied as additional offset so you don't have objects intersecting with the surface.

Drag to Scale

When placing and duplicating GameObjects, you can activate "Drag to Scale" so you can adjust the scale on the fly.

Unleash The One Click Magic!

Add OB - Object Placer to your arsenal and unleash the one click power.

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More Features?

We already mentioned the main features of OB - Objects Placer but here are the full list of features. You can always contact us for suggestions & feedback.

Place GameObjects & Timeline Clips

Look Up (Face normals)

Offset

Repetitive Duplication

Mesh Gizmo (Guideline)

Duplicate GameObject

Boundary Offset (Smart offset)

Drag to scale

Keep the original prefab when duplicating

Adjust Gizmo Color

Get It Now!

Add OB - Object Placer to your arsenal and unleash the one click power.

BUY NOW UNITY ASSET STORE